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{{ | {{Waffenbox | ||
| | |EN-Name = Weathered War Axe | ||
| | |Bild = | ||
|HQ+1 = | |||
|HQ+2 = | |||
|HQ+3 = | |||
|Selten = Ja | |Selten = Ja | ||
|Persönlich = Ja | |Persönlich = Ja | ||
|Anzahl = 1 | |||
| | |||
|Typ = Hauptwaffe der Marodeure | |Typ = Hauptwaffe der Marodeure | ||
|Benötigt = Marodeur | |||
|Benötigt = | |||
|Stufe = 1 | |Stufe = 1 | ||
| | |Beschreibung = Eine alte Streitaxt, die sowohl durch die Schärfe der Klinge als auch durch die aus dem Gewicht des Axtkopfes resultierende kinetische Energie massiven Schaden anrichtet. | ||
<!-- Krieger/Magier Waffen --> | |||
|Magiefokus = | |||
|Magiepräzision = | |||
| | |||
| | |||
|Attacke = 40 | |Attacke = 40 | ||
|Präzision = 76 | |Präzision = 76 | ||
|Kritisch = 88 | |Kritisch = 88 | ||
|Parade | |Parade = 80 | ||
<!-- Schilder --> | |||
|VTD-Schild = | |||
|ATT-Schild = | |||
| | |||
| | |||
|Blockrate = | |Blockrate = | ||
|Handhabung | |Handhabung = | ||
<!-- Handwerker --> | |||
|Funktionalität = | |||
| | |Verzaubern = | ||
| | |Kontrolle = | ||
| | |||
|Sammeln = | <!-- Sammler --> | ||
| | |Sammeln = | ||
| | |Ertragsrate = | ||
|Suche = | |||
| | |QA-Position1 = | ||
| | |QA-Position2 = | ||
| | |QA-Position3 = | ||
| | |QA-Position4 = | ||
|Hieb = 60 | |Hieb = 60 | ||
|Stich = | |Stich = | ||
|Schlag = 40 | |Schlag = 40 | ||
|Schuss | |Schuss = | ||
|Feuerschutz = | |Feuerschutz = | ||
|Wasserschutz = | |||
|Windschutz = | |||
|Erdschutz = | |Erdschutz = | ||
|Blitzschutz = | |Blitzschutz = | ||
|Eisschutz = | |Eisschutz = | ||
|Feuer = | |||
|Wasser = | |||
|Wind = | |||
|Erde = | |||
|Blitz = | |||
|Eis = | |||
|Anzahl der Attacken = 1 | |Anzahl der Attacken = 1 | ||
| | |Geschicklichkeit = | ||
| | |Attacke+ = | ||
| | |Magiepräzision+ = | ||
| | |Ausweichen+ = | ||
| | |Elementarer Widerstand+ = | ||
| | |||
| | |Reparatur-Material = Bronzenugget | ||
| | |Reparatur-Materialanzahl = 1 | ||
| | |Reparatur-Handwerk = Grobschmied | ||
| | }} | ||
| | |||
| | |||
| | |||
| | {{Bonusbox | ||
| | |Versteckte Bonuswerte = [[Magiefokus]] +4, [[Magiepräzision]] +64 | ||
| | |Nahrungsbonus = | ||
| | }} | ||
| | |||
{| width="49%" valign="top" align="left" | |||
| width="100%"| | |||
=== Beschaffung === | |||
==== Wird Verkauft von: ==== | |||
{| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Name | |||
!BGCOLOR="#ffdead"|Ort | |||
!BGCOLOR="#ffdead" width="50px"|Gil | |||
|-BGCOLOR="#E0FFFF" | |||
|[[Fabrellet]] | |||
|[[Ul'dah]] | |||
|1.680 [[Gil]] | |||
|-BGCOLOR="#E0FFFF" | |||
|[[Kerrich]] | |||
|[[Limsa Lominsa]] | |||
|1.680 [[Gil]] | |||
|-BGCOLOR="#E0FFFF" | |||
|[[Zelia]] | |||
|[[Gridania]] | |||
| | |1.680 [[Gil]] | ||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Wird Hinterlassen von: ==== | |||
| | {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | ||
!BGCOLOR="#ffdead"|Name | |||
!BGCOLOR="#ffdead" width="20px"|Lvl | |||
!BGCOLOR="#ffdead"|Ort | |||
|-BGCOLOR="#ffd9d9" | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
| | ==== Erhätlich beim [[Sammeln]]: ==== | ||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Job | |||
!BGCOLOR="#ffdead"|Ort | |||
{ | !BGCOLOR="#ffdead" width="30px"|Güte | ||
|- BGCOLOR="#C1FFC1" | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Belohnung bei Auftrag/Mission: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Name | |||
!BGCOLOR="#ffdead" width="50px"|Routine | |||
!BGCOLOR="#ffdead"|Starter | |||
|-BGCOLOR="#EEE9E9" | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Belohnung bei Events: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Event | |||
|-BGCOLOR="#EEE9E9" | |||
| | |||
|} | |||
|} | |||
{| width="49%" valign="top" align="right" | |||
| width="100%"| | |||
=== Verwendung === | |||
==== NPC-Verkaufspreis ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|<font color="black"><big>NQ</big></font> | |||
!BGCOLOR="#ffdead"|<font color="black"><big>HQ +1</big></font> | |||
!BGCOLOR="#ffdead"|<font color="black"><big>HQ +2</big></font> | |||
!BGCOLOR="#ffdead"|<font color="black"><big>HQ +3</big></font> | |||
|-BGCOLOR="#EEE9E9" | |||
|1 [[Gil]] | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Verwendet in Synthese: ==== | |||
{| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Item | |||
!BGCOLOR="#ffdead"|Handwerk (Stufe) | |||
|-BGCOLOR="#E0FFFF" | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Verwendet bei der Reperatur von: ==== | |||
| | {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | ||
!BGCOLOR="#ffdead"|Item | |||
!BGCOLOR="#ffdead"|Benötigte Menge | |||
|-BGCOLOR="#ffd9d9" | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
| | ==== Verwendet bei Auftrag/Mission: ==== | ||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Auftrag/mission | |||
|- BGCOLOR="#C1FFC1" | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Verwendet bei Events: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Event | |||
|-BGCOLOR="#EEE9E9" | |||
| | |||
|} | |||
|} | |||
<br clear="all"/> | |||
=== Synthese Rezepte === | |||
{{Infobox-Synthese | |||
|Hauptfertigkeit = | |||
|Stufe = | |||
|Arbeitsstätte = | |||
|Kristall1 = | |||
|Kristallanzahl1 = | |||
|Kristall2 = | |||
|Kristallanzahl2 = | |||
|Zutat1 = | |||
|Zutat2 = | |||
|Zutat3 = | |||
|Zutat4 = | |||
|Zutat5 = | |||
|Zutat6 = | |||
|Zutat7 = | |||
|Zutat8 = | |||
|Qualifikation1 = | |||
|Qualifikation2 = | |||
|Nebenfertigkeit1 = | |||
|Nebenfertigkeit2 = | |||
|Nebenfertigkeitstufe1 = | |||
|Nebenfertigkeitstufe2 = | |||
|Hauptwaffe NQ = | |||
|Hauptwaffe Q+1 = | |||
|Hauptwaffe Q+2 = | |||
|Hauptwaffe Q+3 = | |||
|Nebenwaffe NQ = | |||
|Nebenwaffe Q+1 = | |||
|Nebenwaffe Q+2 = | |||
|Nebenwaffe Q+3 = | |||
}} | }} |
Version vom 6. Februar 2011, 02:17 Uhr
Verschlissene Streitaxt | ||
Hauptwaffe der Marodeure
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Beschaffung |
Verwendung |
BeschaffungWird Verkauft von:
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Wird Hinterlassen von:
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Erhätlich beim Sammeln:
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Belohnung bei Auftrag/Mission:
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Belohnung bei Events:
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VerwendungNPC-Verkaufspreis
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Verwendet in Synthese:
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Verwendet bei der Reperatur von:
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Verwendet bei Auftrag/Mission:
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Verwendet bei Events:
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Synthese Rezepte
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[[Kategorie:]]