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| Zeile 71: |
Zeile 71: |
| |Ausweichen+ = | | |Ausweichen+ = |
| |Elementarer Widerstand+ = | | |Elementarer Widerstand+ = |
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| |Reparatur-Material = Blendender Trunk | | |Reparatur-Material = Blendender Trunk |
| Zeile 76: |
Zeile 77: |
| |Reparatur-Handwerk = Alchemist | | |Reparatur-Handwerk = Alchemist |
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| }}
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| {{Bonusbox
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| |Versteckte Bonuswerte = [[Magiefokus]] +6, [[Magiepräzision]] +81
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| |Nahrungsbonus =
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| }}
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|
| | |Versteckter Effekt = [[Magiefokus]] , [[Magiepräzision]] 81 |
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| {| width="49%" valign="top" align="left"
| | |NPC-Verkaufspreis = |
| | width="100%"|
| | {{Zeile|spalte=4|farbe=EEE9E9|1.350|||}} |
| | | }} |
| === Beschaffung ===
| |
| | |
| ==== Wird Verkauft von: ====
| |
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| {| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
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| !BGCOLOR="#ffdead"|Name
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| !BGCOLOR="#ffdead"|Ort
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| !BGCOLOR="#ffdead" width="50px"|Gil
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| |-BGCOLOR="#E0FFFF"
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| |
| |
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| |
| |
| |
| |}
| |
| | |
| |-
| |
| | width="100%" valign="top" align="top"|
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| ==== Wird Hinterlassen von: ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
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| !BGCOLOR="#ffdead"|Name
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| !BGCOLOR="#ffdead" width="20px"|Lvl
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| !BGCOLOR="#ffdead"|Ort
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| |-BGCOLOR="#ffd9d9"
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| |
| |
| |
| |
| |
| |
| |}
| |
| | |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| | |
| ==== Erhätlich beim [[Sammeln]]: ====
| |
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| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
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| !BGCOLOR="#ffdead"|Job
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| !BGCOLOR="#ffdead"|Ort
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| !BGCOLOR="#ffdead" width="30px"|Güte
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| |- BGCOLOR="#C1FFC1"
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| |
| |
| |
| |
| |
| |
| |}
| |
| | |
| |-
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| | width="100%" valign="top" align="top"|
| |
| | |
| ==== Belohnung bei Auftrag/Mission: ====
| |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
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| !BGCOLOR="#ffdead"|Name
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| !BGCOLOR="#ffdead" width="50px"|Routine
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| !BGCOLOR="#ffdead"|Starter
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| |-BGCOLOR="#EEE9E9"
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| |
| |
| |
| |
| |
| |
| |}
| |
| | |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| | |
| ==== Belohnung bei Events: ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
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| !BGCOLOR="#ffdead"|Event
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| |-BGCOLOR="#EEE9E9" | |
| |
| |
| |}
| |
| |}
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| | |
| {| width="49%" valign="top" align="right"
| |
| | width="100%"|
| |
| | |
| === Verwendung ===
| |
| | |
| ==== NPC-Verkaufspreis ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |
| !BGCOLOR="#ffdead"|<font color="black"><big>NQ</big></font>
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| !BGCOLOR="#ffdead"|<font color="black"><big>HQ +1</big></font>
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| !BGCOLOR="#ffdead"|<font color="black"><big>HQ +2</big></font>
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| !BGCOLOR="#ffdead"|<font color="black"><big>HQ +3</big></font>
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| |-BGCOLOR="#EEE9E9"
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| |
| |
| |
| |
| |
| |
| |
| |
| |}
| |
| | |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| | |
| ==== Verwendet in Synthese: ====
| |
| | |
| {| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
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| !BGCOLOR="#ffdead"|Item
| |
| !BGCOLOR="#ffdead"|Handwerk (Stufe)
| |
| |-BGCOLOR="#E0FFFF"
| |
| |
| |
| |
| |
| |}
| |
| | |
| |-
| |
| | width="100%" valign="top" align="top"| | |
| | |
| ==== Verwendet bei der Reperatur von: ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Item
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| !BGCOLOR="#ffdead"|Benötigte Menge
| |
| |-BGCOLOR="#ffd9d9" | |
| | | |
| |
| |
| |} | |
| | |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| | |
| ==== Verwendet bei Auftrag/Mission: ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
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| !BGCOLOR="#ffdead"|Auftrag/mission
| |
| |- BGCOLOR="#C1FFC1"
| |
| |
| |
| |}
| |
| | |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| | |
| ==== Verwendet bei Events: ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Event
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| |-BGCOLOR="#EEE9E9"
| |
| |
| |
| |}
| |
| |}
| |
| | |
| | |
| <br clear="all"/>
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|
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| === Synthese Rezepte === | | === Syntheserezepte === |
|
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|
| {{Infobox-Synthese | | {{Infobox-Synthese |
| Zeile 251: |
Zeile 109: |
| |Nebenfertigkeitstufe2 = | | |Nebenfertigkeitstufe2 = |
| |Hauptwaffe NQ = {{PAGENAME}} x 1 | | |Hauptwaffe NQ = {{PAGENAME}} x 1 |
| |Hauptwaffe Q+1 = | | |Hauptwaffe Q+1 = [[Blinddolch +1]] x 1 |
| |Hauptwaffe Q+2 = | | |Hauptwaffe Q+2 = [[Blinddolch +2]] x 1 |
| |Hauptwaffe Q+3 = | | |Hauptwaffe Q+3 = [[Blinddolch +3]] x1 |
| |Nebenwaffe NQ = | | |Nebenwaffe NQ = |
| |Nebenwaffe Q+1 = | | |Nebenwaffe Q+1 = |