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{{ | {{Waffenbox | ||
| | |EN-Name = Elm Cane | ||
| | |Bild = | ||
|HQ+1 = Ja | |||
|HQ+2 = Ja | |||
|HQ+3 = Ja | |||
|Selten = | |Selten = | ||
|Persönlich = | |Persönlich = | ||
|Anzahl = 1 | |||
|Typ = Druiden-Zweihandwaffe | |||
|Benötigt = Druide | |||
|Stufe = 11 | |||
| | |Beschreibung = Ein langer Stock, der aus dem Ast eines alten Baumes geschnitzt wurde. | ||
| | <!-- Krieger/Magier Waffen --> | ||
|Magiefokus = 60 | |||
|Magiepräzision = 98 | |||
|Attacke = | |Attacke = | ||
|Präzision = | |Präzision = | ||
|Kritisch = 98 | |Kritisch = 98 | ||
|Parade = | |Parade = | ||
<!-- Schilder --> | |||
|VTD-Schild = | |||
|ATT-Schild = | |||
|Blockrate = | |||
|Handhabung = | |||
| | |||
| | |||
| | |||
| | |||
<!-- Handwerker --> | |||
|Funktionalität = | |||
|Verzaubern = | |||
| | |||
| | |||
|Kontrolle = | |Kontrolle = | ||
<!-- Sammler --> | |||
|Sammeln = | |||
|Ertragsrate = | |||
|Suche = | |||
| | |||
| | |||
| | |||
| | |QA-Position1 = | ||
| | |QA-Position2 = | ||
| | |QA-Position3 = | ||
|QA-Position4 = | |||
|Hieb = | |Hieb = | ||
|Stich = | |Stich = | ||
|Schlag = | |Schlag = | ||
|Schuss = | |Schuss = | ||
|Feuerschutz = | |||
|Wasserschutz = 35 | |||
|Windschutz = | |||
|Erdschutz = | |||
|Blitzschutz = 30 | |||
|Eisschutz = 35 | |||
|Feuer = | |Feuer = | ||
|Wasser = | |||
|Wind = | |||
|Erde = | |||
|Blitz = | |||
|Eis = | |Eis = | ||
|Anzahl der Attacken = 1 | |Anzahl der Attacken = 1 | ||
|Geschicklichkeit = | |||
|Geschicklichkeit | |||
|Attacke+ = | |Attacke+ = | ||
| | |Magiepräzision+ = | ||
| | |Ausweichen+ = | ||
| | |Elementarer Widerstand+ = | ||
| | |||
| | |Reparatur-Material = | ||
| | |Reparatur-Materialanzahl = | ||
| | |Reparatur-Handwerk = | ||
}} | |||
{{Bonusbox | |||
|Versteckte Bonuswerte = [[Attacke]] +6, [[Präzision]] +68, [[Parade]] +49 | |||
|Nahrungsbonus = | |||
}} | |||
{| width="49%" valign="top" align="left" | |||
| width="100%"| | |||
=== Beschaffung === | |||
==== Wird Verkauft von: ==== | |||
{| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Name | |||
!BGCOLOR="#ffdead"|Ort | |||
!BGCOLOR="#ffdead" width="50px"|Gil | |||
|-BGCOLOR="#E0FFFF" | |||
|[[R'zalikko]] | |||
|[[Ul'dah]] | |||
|49.280 [[Gil]] | |||
|-BGCOLOR="#E0FFFF" | |||
|[[Broenfohc]] | |||
|[[Limsa Lominsa]] | |||
|49.280 [[Gil]] | |||
|-BGCOLOR="#E0FFFF" | |||
|[[Drest]] | |||
|[[Gridania]] | |||
|49.280 [[Gil]] | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Wird Hinterlassen von: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Name | |||
!BGCOLOR="#ffdead" width="20px"|Lvl | |||
!BGCOLOR="#ffdead"|Ort | |||
|-BGCOLOR="#ffd9d9" | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Erhätlich beim [[Sammeln]]: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Job | |||
!BGCOLOR="#ffdead"|Ort | |||
!BGCOLOR="#ffdead" width="30px"|Güte | |||
|- BGCOLOR="#C1FFC1" | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Belohnung bei Auftrag/Mission: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Name | |||
!BGCOLOR="#ffdead" width="50px"|Routine | |||
!BGCOLOR="#ffdead"|Starter | |||
|-BGCOLOR="#EEE9E9" | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Belohnung bei Events: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Event | |||
|-BGCOLOR="#EEE9E9" | |||
| | |||
|} | |||
|} | |||
{| width="49%" valign="top" align="right" | |||
| width="100%"| | |||
=== Verwendung === | |||
==== NPC-Verkaufspreis ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|<font color="black"><big>NQ</big></font> | |||
!BGCOLOR="#ffdead"|<font color="black"><big>HQ +1</big></font> | |||
!BGCOLOR="#ffdead"|<font color="black"><big>HQ +2</big></font> | |||
!BGCOLOR="#ffdead"|<font color="black"><big>HQ +3</big></font> | |||
|-BGCOLOR="#EEE9E9" | |||
|1,680 [[Gil]] | |||
| | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Verwendet in Synthese: ==== | |||
{| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Item | |||
!BGCOLOR="#ffdead"|Handwerk (Stufe) | |||
|-BGCOLOR="#E0FFFF" | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Verwendet bei der Reperatur von: ==== | |||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Item | |||
!BGCOLOR="#ffdead"|Benötigte Menge | |||
|-BGCOLOR="#ffd9d9" | |||
| | |||
| | |||
|} | |||
|- | |||
| width="100%" valign="top" align="top"| | |||
==== Verwendet bei Auftrag/Mission: ==== | |||
| | {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | ||
| | !BGCOLOR="#ffdead"|Auftrag/mission | ||
| | |- BGCOLOR="#C1FFC1" | ||
| | |||
| | |} | ||
|- | |||
| width="100%" valign="top" align="top"| | |||
| | ==== Verwendet bei Events: ==== | ||
{|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |||
!BGCOLOR="#ffdead"|Event | |||
|-BGCOLOR="#EEE9E9" | |||
|[[Schock! Hirtenstock als Wanderstock]] | |||
|} | |||
|} | |||
<br clear="all"/> | |||
| | === Synthese Rezepte === | ||
{{Infobox-Synthese | |||
|Hauptfertigkeit = Zimmerer | |||
|Stufe = 15 | |||
|Arbeitsstätte = | |||
|Kristall1 = Blitzscherbe | |||
|Kristallanzahl1 = 5 | |||
|Kristall2 = Windscherbe | |||
|Kristallanzahl2 = 5 | |||
|Zutat1 = Ulmenholzscheit | |||
|Zutat2 = Wachstumsformel Alpha | |||
|Zutat3 = | |||
|Zutat4 = | |||
|Zutat5 = | |||
|Zutat6 = | |||
|Zutat7 = | |||
|Zutat8 = | |||
|Qualifikation1 = | |||
|Qualifikation2 = | |||
|Nebenfertigkeit1 = | |||
|Nebenfertigkeit2 = | |||
|Nebenfertigkeitstufe1 = | |||
|Nebenfertigkeitstufe2 = | |||
|Hauptwaffe NQ = | |||
|Hauptwaffe Q+1 = | |||
|Hauptwaffe Q+2 = | |||
|Hauptwaffe Q+3 = | |||
|Nebenwaffe NQ = | |||
|Nebenwaffe Q+1 = | |||
|Nebenwaffe Q+2 = | |||
|Nebenwaffe Q+3 = | |||
}} | |||
Version vom 6. Februar 2011, 02:27 Uhr
| Ulmenstock | ||
Fehler beim Erstellen des Vorschaubildes: Die Miniaturansicht konnte nicht am vorgesehenen Ort gespeichert werden | ||
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Beschaffung |
Verwendung |
BeschaffungWird Verkauft von:
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Wird Hinterlassen von:
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Erhätlich beim Sammeln:
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Belohnung bei Auftrag/Mission:
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Belohnung bei Events:
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VerwendungNPC-Verkaufspreis
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Verwendet in Synthese:
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Verwendet bei der Reperatur von:
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Verwendet bei Auftrag/Mission:
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Verwendet bei Events:
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Synthese Rezepte
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