|
|
Zeile 3: |
Zeile 3: |
| |Bild = Bronze-Aspis.png | | |Bild = Bronze-Aspis.png |
| |HQ+1 = Ja | | |HQ+1 = Ja |
| |HQ+2 = | | |HQ+2 = Ja |
| |HQ+3 = | | |HQ+3 = Ja |
| |Selten = | | |Selten = |
| |Persönlich = | | |Persönlich = |
Zeile 74: |
Zeile 74: |
| |Reparatur-Materialanzahl = 1 | | |Reparatur-Materialanzahl = 1 |
| |Reparatur-Handwerk = Plattner | | |Reparatur-Handwerk = Plattner |
| }}
| |
|
| |
|
| {{Bonusbox
| |
| |Versteckte Bonuswerte = [[Magiepräzision|{{weiß|Magiepräzision}}]]: 76, [[Magiefokus|{{weiß|Magiefokus}}]]: 16, [[Kritisch|{{weiß|Kritisch}}]]: 96, [[Präzision|{{weiß|Präzision}}]]: 96
| |
| |Nahrungsbonus =
| |
| }}
| |
|
| |
|
| | |Versteckter Effekt = [[Magiepräzision|Magiepräzision]] 76, [[Magiefokus]]: 16, [[Kritisch]] 96, [[Präzision]] 96 |
|
| |
|
| {| width="49%" valign="top" align="left"
| | |NPC-Verkaufspreis = |
| | width="100%"|
| | {{Zeile|spalte=4|farbe=ffd9d9|1.240|||}} |
| === Beschaffung ===
| | }} |
| | |
| ==== Wird Verkauft von: ====
| |
| | |
| {| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |
| !BGCOLOR="#ffdead"|Name
| |
| !BGCOLOR="#ffdead"|Ort
| |
| !BGCOLOR="#ffdead" width="80px"|Gil
| |
| |-BGCOLOR="#E0FFFF"
| |
| |<!-- [[Name]] -->
| |
| |<!-- [[Ort]] -->
| |
| |<!-- [[Gil]] -->
| |
| |}
| |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| ==== Wird Hinterlassen von: ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;" | |
| !BGCOLOR="#ffdead"|Name
| |
| !BGCOLOR="#ffdead" width="20px"|Lvl
| |
| !BGCOLOR="#ffdead"|Ort
| |
| |-BGCOLOR="#ffd9d9"
| |
| |<!-- [[Monster]] --> | |
| |<!-- Monsterlevel -->
| |
| |<!-- [[Region]]-->
| |
| |}
| |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| | |
| ==== Erhätlich beim [[Sammeln]]: ====
| |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Job
| |
| !BGCOLOR="#ffdead"|Ort
| |
| !BGCOLOR="#ffdead" width="30px"|Güte
| |
| |- BGCOLOR="#C1FFC1"
| |
| |<!-- [[Disziplin]] -->
| |
| |<!-- [[Ort]] -->
| |
| |<!-- Güte Stufe. bsp 1 -->
| |
| |}
| |
| |- | |
| | width="100%" valign="top" align="top"| | |
| ==== Belohnung bei Auftrag/Mission: ====
| |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Name
| |
| !BGCOLOR="#ffdead" width="50px"|Routine
| |
| !BGCOLOR="#ffdead"|Starter
| |
| |-BGCOLOR="#EEE9E9"
| |
| |<!-- [[Auftragname]] -->
| |
| |<!-- [[Disziplin]] -->
| |
| |<!-- [[NPC NAME]] -->
| |
| |}
| |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| ==== Belohnung bei Events: ====
| |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Event
| |
| |-BGCOLOR="#EEE9E9"
| |
| |<!-- [[Eventname]] -->
| |
| |} | |
| |}
| |
| {| width="49%" valign="top" align="right"
| |
| | width="100%"|
| |
| === Verwendung ===
| |
| | |
| ==== NPC-Verkaufspreis ====
| |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|<font color="black"><big>NQ</big></font>
| |
| !BGCOLOR="#ffdead"|<font color="black"><big>HQ +1</big></font>
| |
| !BGCOLOR="#ffdead"|<font color="black"><big>HQ +2</big></font>
| |
| !BGCOLOR="#ffdead"|<font color="black"><big>HQ +3</big></font>
| |
| |-BGCOLOR="#EEE9E9"
| |
| |1240 Gil
| |
| |
| |
| |
| |
| |
| |
| |}
| |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| ==== Verwendet in Synthese: ====
| |
| {| border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Item
| |
| !BGCOLOR="#ffdead"|Handwerk (Stufe)
| |
| |-BGCOLOR="#E0FFFF"
| |
| |<!-- [[Item]] -->
| |
| |<!-- [[Beruf]] (Stufe) -->
| |
| |}
| |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| ==== Verwendet bei der Reperatur von: ====
| |
| | |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Item
| |
| !BGCOLOR="#ffdead"|Benötigte Menge
| |
| |-BGCOLOR="#ffd9d9"
| |
| |<!-- [[Item]] -->
| |
| |<!-- Menge -->
| |
| |}
| |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
|
| |
|
| ==== Verwendet bei Auftrag/Mission: ==== | | === Syntheserezepte === |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| | ---- |
| !BGCOLOR="#ffdead"|Auftrag/mission
| |
| |- BGCOLOR="#C1FFC1"
| |
| |<!-- [[Auftragsname]] -->
| |
| |}
| |
| |-
| |
| | width="100%" valign="top" align="top"|
| |
| ==== Verwendet bei Events: ====
| |
| {|border="0" cellspacing="1" cellpadding="1" width="100%" style="text-align: center;"
| |
| !BGCOLOR="#ffdead"|Event
| |
| |-BGCOLOR="#EEE9E9"
| |
| |<!-- [[Eventname]] -->
| |
| |}
| |
| |}
| |
|
| |
|
| <br clear="all"/>
| |
| === Synthese Rezepte ===
| |
| {{Infobox-Synthese | | {{Infobox-Synthese |
| |Hauptfertigkeit = Plattner | | |Hauptfertigkeit = Plattner |
Zeile 226: |
Zeile 109: |
| |Hauptwaffe NQ = {{PAGENAME}} x 1 | | |Hauptwaffe NQ = {{PAGENAME}} x 1 |
| |Hauptwaffe Q+1 = [[{{PAGENAME}} +1]] x 1 | | |Hauptwaffe Q+1 = [[{{PAGENAME}} +1]] x 1 |
| |Hauptwaffe Q+2 = | | |Hauptwaffe Q+2 = [[{{PAGENAME}} +2]] x 1 |
| |Hauptwaffe Q+3 = | | |Hauptwaffe Q+3 = [[{{PAGENAME}} +3]] x 1 |
| |Nebenwaffe NQ = | | |Nebenwaffe NQ = |
| |Nebenwaffe Q+1 = | | |Nebenwaffe Q+1 = |